We want to make this process better!
so for some time we had thought it creating a similar game focused only in continuous improvement, which would allow attendees to learn about improvement principles and practices while having some fun with Lego bricks : )
This idea has turned into reality in the format of the Kaizen Lego Game, which was presented for the first time at Agile 2011 in SaltLake City, earlier this year. Unfortunately Danilo couldn’t make it, but I was lucky enough to have Pat Kua as the substitute, helping me a lot with all the work involved in it.
Keeping the same format as the original one, the idea behind this workshop was to create an immersive environment where we could introduce continuous improvement principles and practices while improving a small Lego production line. Amongst the topics we focused during the workshop were:
- Value Stream Mapping
- Standards & Improvement
- Cycle Time
- 5 Whys
- Cumulative Flow Diagram (CFD)
I was quite pleased with the result for the first time we presented it. The attendance was very good and we had great positive feedback (and also suggestions for improvements, which were great!).
Want to run it yourself ?
As with the Lean Lego Game, all the material to run the workshop is available through a Creative Commons Attribution-Non-Commercial license. If you are interested, feel free to run and adapt it, as long as we get given the appropriate credit and that you don’t use it for commercial purposes. We also would appreciate receiving some feedback on how it worked out for you.
We have created a package containing all you need to try it out in your environment, including:
- Facilitator’s Guide: instructions on how to run the workshop
- Print material: instructions for participants and worksheets using during the activity
Just get in touch via email to request it!
Kaizen Lego Game by Francisco Trindade & Danilo Sato is licensed under a Creative Commons Attribution-Non-Commercial 3.0 Unported License.